Send notification when a user wait to somebody join match
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4
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77
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March 6, 2024
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How to create timer in Lua Server Runtime
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3
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98
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March 5, 2024
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Socket setup with dedicated server
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0
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61
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March 4, 2024
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Structure of Nakama's server for a MORPG with multiple "servers"
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1
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94
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March 4, 2024
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Custom purchase validation
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2
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59
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March 3, 2024
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Godot Nakama SDK HTTP Requests times out unexpectedly
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3
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56
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March 3, 2024
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RegisterLeaderboardReset does not callback
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0
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37
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March 2, 2024
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I need help upgrading fish-game OnlineMatch.gd code to 4.1
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1
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53
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March 1, 2024
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Why Lua language?
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1
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75
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March 1, 2024
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Leaderboards API Improvements
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4
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88
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February 29, 2024
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How to call async code in `MatchHandler` functions in Javascript runtime?
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0
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35
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February 28, 2024
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tournamentRecordWrite example documentation incorrect?
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1
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50
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February 27, 2024
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Server wide variable?
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7
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84
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February 27, 2024
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How to set up a match label for match listings queries?
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5
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302
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February 26, 2024
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Multiple Characters per User Account?
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1
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81
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February 26, 2024
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How to get all party presences using party id?
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2
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68
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February 26, 2024
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Decoding issue with AES 128 in web browser
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0
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69
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February 24, 2024
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Server Framework module hot reloading?
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10
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529
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February 24, 2024
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Handling package drop caused by bad connections in turn based game
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0
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70
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February 23, 2024
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Add caller id or username to group event messages
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1
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40
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February 21, 2024
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Authoritative Turn-Based Game - Waiting for animations
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4
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202
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February 19, 2024
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Delete Account
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1
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70
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February 19, 2024
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Send user properties by match
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5
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74
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February 18, 2024
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Lobby matchmaking
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7
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674
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February 13, 2024
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Strange issue
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1
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48
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February 12, 2024
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Trouble Retrieving Lua Server Stored Data on Godot Client
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9
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90
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February 13, 2024
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Unable to add Runtime Modules
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6
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240
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February 13, 2024
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Unable to let more than 2 users to join a match
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4
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1009
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February 12, 2024
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Cant join match using Godot 3.5.3 and Nakama Server
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4
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71
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February 12, 2024
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How can I check if the auth refresh token has expired when the server restarts?
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4
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1059
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February 12, 2024
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