Topic Replies Activity
Arm64v8 docker image available? 5 August 21, 2019
Getting error on android mobile device - An address incompatible with the requested protocol was used 6 August 21, 2019
Async multiplayer by sharing storage objects 17 August 21, 2019
Server function on socket disconnect 7 August 19, 2019
Requiring custom lua modules 3 August 16, 2019
How to pass data from before hook to after hook 3 August 14, 2019
Error while inserting db record in Nakama 2.6.0 7 August 14, 2019
Better way to update user metada? 2 August 13, 2019
Additional cmd flags for windows binary 7 August 10, 2019
Match handler and send/receive match data 3 August 10, 2019
Getting "ERROR: foreign key violation" and cannot write storage object 7 August 9, 2019
Preserve match states after server restart? 4 August 9, 2019
How did in-app notification of direct chat invitation work? 5 August 9, 2019
[Unity] Access GameObject inside event callback 9 August 7, 2019
Error : "Context canceled" and "Context deadline exceed" 4 August 7, 2019
Connect to an existing MySQL database and use runtime sql? 6 August 7, 2019
Data storage problem on unity client side 2 August 7, 2019
Disconnect all socket to when a scene change? 4 August 7, 2019
Sync Network Transform on Relayed Multiplayer Match 4 August 3, 2019
Error: session outgoing queue full 3 August 3, 2019
How to link chat and match together? 8 August 3, 2019
What is the default console username/password? 2 August 2, 2019
List all storage objects in a collection 2 July 31, 2019
Initialize storage record value with an array 5 July 30, 2019
Current tcp implementation in Nakama (and udp in the future) 5 July 30, 2019
Fetching from storage object based on custom json value 5 July 29, 2019
Does using the before hook for a module, apply to server run code as well? 2 July 29, 2019
Unlinking Facebook without Facebook token 8 July 26, 2019
Nk.match_list() not working with search queries 16 July 26, 2019
Can an account be deleted from the client side? 3 July 26, 2019