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About the Runtime Framework category
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0
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706
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August 4, 2021
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Issues with Using Timers in Nakama
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2
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13
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November 6, 2025
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Different max request size for socket, RPCs, and admin RPCs?
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1
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7
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November 6, 2025
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Connection randomly closes for some
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0
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10
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November 4, 2025
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Lobby system with AWS gamelift and gamelift nakama plugin
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1
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24
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October 31, 2025
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API Explorer returns 404 for custom RPCs with prefix ("/") in name
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1
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14
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October 27, 2025
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Using modules/esbuild or similar with Typescript
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2
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15
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October 27, 2025
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broadcastMessage sends to all presences in matchJoin handler
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1
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17
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October 24, 2025
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Go vs JavaScript runtime
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13
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296
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October 20, 2025
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Minimum System Requirements for Cloud Server? And/or cockroach memory leak?
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2
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31
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October 13, 2025
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nakama.tournamentsGetId and nakama.sqlQuery returns different data
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4
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23
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October 13, 2025
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How to bootstrap Nakama in Go tests and get real nk, logger, db, and initializer
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1
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25
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October 10, 2025
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Cancel All Matchmaker Tickets
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1
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24
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October 6, 2025
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RemapGoogleId() during AuthenticateGoogle() is not working for us after changing authentication from GPS V1 to GPS V2
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8
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149
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September 30, 2025
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Wrong number of clan members
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2
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27
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September 30, 2025
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Typescript runtine setup, nakama runtime namespace cannot be found by the IDE
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2
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204
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September 30, 2025
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The requested URL was rejected. Please consult with your administrator. Your support ID is: 8780736962620738016
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1
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19
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September 26, 2025
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Security Considerations for simple cloud deployment?
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0
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23
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September 25, 2025
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Shared Lua Modules
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0
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22
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September 20, 2025
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Calling RPCs with a HTTP key via POST when a payload is provided
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3
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722
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September 18, 2025
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Nakama Console JavaScript Error: "Cannot read properties of undefined (reading 'size')" when clicking match details
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2
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20
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September 17, 2025
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Unable to build server with go runtim (Nakama v1.41)
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9
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42
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September 16, 2025
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Best Practice for Returning Error from Before Hook?
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6
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49
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September 16, 2025
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Does authentication in nakama server using steam, google or game center auto check ownership in backend?
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1
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26
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September 15, 2025
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Is authoritative multiplayer need to loop? If yes, is it a good choise to construct a custom multiplayer with streams in runtime to avoid looping?
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3
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27
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September 4, 2025
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Auth with Username and Password?
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5
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39
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August 29, 2025
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Npc friend and npc chat
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1
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38
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August 18, 2025
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How many matchs can join at same time
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3
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36
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August 12, 2025
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Nakama Social Unlink through backend without token
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1
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19
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August 8, 2025
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Saving and changing friend metadata
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2
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36
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August 8, 2025
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