How to create Authoritative Match in Godot

Hello everyone.

I want to use authoritative multiplayer mode in my game to get the player’s data to be verified by the server.

Is the game room created by the server or client ?
I’m use godot plugin, can create authoritative match in godot client ?

Thanks for some advice.

Hello @wantg,

To create authoritative matches, you need to register a custom RPC that calls the server runtime matchCreate function, and invoke it via the client through the provided RPC API.

Hope this clarifies.

I’m looking at the documentation and it’s true that I need to build a bridge as you said.
Nakama’s modular design is wonderful, and hope I can grasp it as soon as possible.