|
How to Improve Game Performance and The back end Accuracy with Nakama
|
|
0
|
116
|
June 18, 2024
|
|
How to best implement a sorted list of JSON data accessible for all players to submit to multiple times?
|
|
1
|
171
|
June 17, 2024
|
|
Going Live
|
|
1
|
108
|
June 16, 2024
|
|
Selecting authoritative host after matchmaker matched players
|
|
4
|
178
|
May 31, 2024
|
|
Socket.RpcAsync vs. Client.RpcAsync
|
|
6
|
1454
|
May 15, 2024
|
|
Check whenever a player is in a match or not
|
|
1
|
107
|
May 15, 2024
|
|
"Handoff" from authoritative pregame lobby to client-relayed main gameplay? How?
|
|
2
|
168
|
May 9, 2024
|
|
Guidance on Using Nakama for a PvE-Focused 2D Platformer with Casual PvP Elements
|
|
1
|
240
|
April 30, 2024
|
|
Send a message to all players before the server restarts
|
|
2
|
177
|
April 29, 2024
|
|
Match_terminate isn't called when server gracefully shuts down (SOLVED)
|
|
0
|
115
|
April 26, 2024
|
|
Authoritative Server vs Relayed Server Efficiency
|
|
1
|
135
|
April 23, 2024
|
|
Different SenderId on ListNotificationsAsync & socket.ReceivedNotification
|
|
1
|
195
|
April 20, 2024
|
|
Advice for data structure in Storage Engine with misc. filters
|
|
2
|
173
|
April 11, 2024
|
|
Combination methods in multiplayer online turn-based games
|
|
4
|
224
|
April 8, 2024
|
|
RefreshToken won't change from Null and Session won't expire/refresh
|
|
5
|
244
|
April 5, 2024
|
|
Delay when a match starts caused by a large dictionary file
|
|
4
|
230
|
April 4, 2024
|
|
Dispatcher still sends to player even after presence has been deleted
|
|
4
|
153
|
April 3, 2024
|
|
Wondering how to connect more than two clients at a time
|
|
1
|
203
|
April 3, 2024
|
|
6 characters Room ID
|
|
2
|
151
|
April 3, 2024
|
|
Nakamo for an authoriative multiplayer game
|
|
0
|
158
|
April 2, 2024
|
|
How to create a Unique Lobby Room Name
|
|
2
|
188
|
April 1, 2024
|
|
Multiple MatchHandler Flow
|
|
1
|
137
|
April 1, 2024
|
|
Updating only storage permission
|
|
2
|
128
|
March 30, 2024
|
|
Listing Client Relayed Multiplayer Matches w/ Labels and Passwords
|
|
10
|
482
|
March 28, 2024
|
|
Godot Nakama - token auth invalid after server restart
|
|
5
|
490
|
March 25, 2024
|
|
Create_match request gets cancelled (Godot)
|
|
7
|
1111
|
March 25, 2024
|
|
Enabling HTTPS for Nakama Console
|
|
5
|
1751
|
March 23, 2024
|
|
Warframe Type Game
|
|
0
|
152
|
March 15, 2024
|
|
Questions Before Using Nakama (WorldGen & World Sharding)
|
|
5
|
421
|
March 14, 2024
|
|
Getting Expired leaderboard records
|
|
5
|
240
|
March 7, 2024
|