API permission/scope?
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4
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101
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November 1, 2024
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Total players in a server authoritative match
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2
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86
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October 29, 2024
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Nakama Community Discord Server
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1
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203
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October 23, 2024
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Match Code From Match ID
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1
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50
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October 22, 2024
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Email Address Verification
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8
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2750
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October 8, 2024
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Need to generate more friendly username when create account
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4
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384
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October 6, 2024
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Matchmaker problem
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1
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55
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October 6, 2024
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UpdateAccount not change Presence username
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2
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59
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September 18, 2024
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Can We Write to the Device Preferences Field in the User_Device Table?
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1
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46
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September 9, 2024
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Problem with list leaderboard from lua runtime function
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5
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654
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September 9, 2024
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Load one specific Level per Match
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4
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81
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September 6, 2024
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I would like to ask how to distribute rewards regularly on the leaderboard
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1
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82
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August 20, 2024
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Mastering Nakama Scaling on Heroic Cloud
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0
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104
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July 26, 2024
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Reading 1 value from the storage
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4
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137
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July 23, 2024
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Javascript runtime match performance
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2
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117
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July 22, 2024
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Client Relayed Multiplayer : best way to validate match winner?
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2
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139
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July 13, 2024
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Could Someone Help with Linking Charts and Scheduling with Nakama?
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2
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112
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July 13, 2024
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Knowing the message queue size on server side
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5
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597
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July 12, 2024
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Understanding Storage Usage
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3
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662
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July 11, 2024
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Match player to the closest to the criteria
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4
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157
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June 27, 2024
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Storage write rejected
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3
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125
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June 27, 2024
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Nakama Google In-App Purchase Validation
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10
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403
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June 19, 2024
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How to Improve Game Performance and The back end Accuracy with Nakama
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0
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97
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June 18, 2024
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How to best implement a sorted list of JSON data accessible for all players to submit to multiple times?
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1
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156
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June 17, 2024
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Going Live
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1
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91
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June 16, 2024
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What is the best practice for game state manage
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5
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323
|
June 14, 2024
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Selecting authoritative host after matchmaker matched players
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4
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162
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May 31, 2024
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Socket.RpcAsync vs. Client.RpcAsync
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6
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1403
|
May 15, 2024
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Check whenever a player is in a match or not
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1
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96
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May 15, 2024
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"Handoff" from authoritative pregame lobby to client-relayed main gameplay? How?
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2
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152
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May 9, 2024
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