Retrieving a NakamaRTAPI.Party object from the client
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0
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117
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August 2, 2023
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Does Nakama have a remote configuration API to dyanimcally create time based events?
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6
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575
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August 2, 2023
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Game crashes in Unreal Engine Editor and in android while reading objects from Nakama
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7
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266
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August 1, 2023
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#Off-topic Run Pokemon Unity with Docker like Nakama
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1
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182
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July 31, 2023
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Server-side Communication with a Match or Stream
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0
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154
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July 30, 2023
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Registering after hook for WriteStorageObjects
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2
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186
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July 28, 2023
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Re-match logic
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2
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199
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July 27, 2023
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Storage for progression
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1
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166
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July 26, 2023
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How to Achieve Unity 3d gaming real time interaction like photonengine using nakama
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1
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145
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July 17, 2023
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Leaderboard Reward Distrubution
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5
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557
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July 16, 2023
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How to retreive Key and Collection after using WriteStorageObjects API
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4
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169
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July 9, 2023
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How to update leaderboard record's metadata only
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4
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199
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July 6, 2023
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Nakama for large online multiplayer games
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1
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298
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June 13, 2023
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IAP Implementation
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2
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229
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June 9, 2023
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What happen if tournament duration more than the resetschedule time?
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1
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158
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June 5, 2023
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Storage Value Versioning - Tips
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12
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346
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May 26, 2023
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Server load for different calls
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1
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253
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May 24, 2023
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Suppose my game is a 3v3, 3 parties use PartyMatchmakerAdd, each party has 2 people, can they match together?
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11
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402
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May 22, 2023
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Matchmaking with Nakama server and establish a P2P connection
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1
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188
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May 18, 2023
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Determining Match ID from Match Name
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5
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425
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May 17, 2023
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How to access a session object in a server side custom rpc
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2
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190
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May 15, 2023
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can I create team tournaments like Toon Blast game
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1
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208
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May 12, 2023
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Max match state size
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1
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189
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May 11, 2023
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How can I check if the network is down?
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9
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917
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May 10, 2023
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How can I search users by display name (not username)?
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5
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1772
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May 4, 2023
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Catch user already registered Godot
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3
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465
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April 29, 2023
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NakamaAsyncResult error in Godot 4
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3
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364
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April 15, 2023
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Reload Match Events
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0
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258
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April 9, 2023
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Session tokens best practises
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0
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241
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April 7, 2023
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Safe to let user write to storage?
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1
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195
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April 6, 2023
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