The docs says that you can get breadboard around owner, but in unity it says that ‘Client’ does not contain a definition for ’ ListLeaderboardRecordsAroundOwnerAsync’.
link to the docs
code snippets
var leaderboardId = "someid";
var ownerId = session.UserId;
var limit = 100;
var result = await client.ListLeaderboardRecordsAroundOwnerAsync(session, leaderboardId, ownerId, limit);
@Mohammed You can see the method defined on the IClient
code:
https://github.com/heroiclabs/nakama-dotnet/blob/master/src/Nakama/IClient.cs#L459-L469
What version of the Unity client SDK do you use?
You are right @novabyte
My Unity client SDK is very old that I don’t have a version.text
Now I remember that I tried to update it once but it caused a lot of problems because so many changes.
I think I will just take backup and do it eventually.
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