I am using Nakama 3.24.2-r2 on Heroic Cloud. The unity SDK version is 3.14 and we’re still having issues using the RankCount property for the IApiLeaderboardRecordList interface. It is only returning null, even though I have entries in my leaderboard.
If not, starting from that version there’s a new enableRanks param that has to be set to true to enable rank computations on new leaderboards being created.
I believe this update is not very production-friendly. If the API changes behavior, it’s better for the default value to remain consistent with the previous version. We only discovered the issue after a client reported that the API did not return rank and RankCount. It was only after checking the database and comparing it with the old tournament that we were able to identify the root cause.
is it possible to mention some breaking change in the release note if the default behaviour is totally changed?