Knowing the message queue size on server side

Hi there!
I’m making some stress test on the server with authoritative matches and I’m getting some disconnections with no errors. I guess is due to message queue size, but I don’t have any access to it.
Is it possible to know the queue size or if the disconnection reason is due to this?

Hitting the limit on unprocessed outgoing messages to an individual client socket will print this log message with warning severity:

“Could not write message, session outgoing queue full”

If this is what’s happening I’d recommend you start by examining the overall message flow rather than just increasing the limit.