I’m trying to setup Nakama with Unreal Engine but I’m having some trouble.
I created a login form and a BlueprintFunctionLibrary :
The requests kinda work, I was able to create an account that I can see with the web console but all my requests trigger the errorCallback with the -3 error “cancelled by user”.
I am guessing this is because the request is asynchrone but the blueprint is not allowing that causing the request to end prematurely. I’d like to be able to keep using the blueprint to some level, at least for the UI.
A project example would be very nice to have rather than trying a bit blindly and to make sure I do things properly.
Thank you in advance for your help.