Is there any example on how to make authoritative realtime game with nakam on unity?

is there any complete example to show me how can i make a real-time authoritative game with Unity and Nakama.

basically nakama authoritative can only be used for logic-based games. for simulating things like physics etc I need to use Unity as a server. im looking for an example that how matchmaking works in this scenario. and how unity works as a server with Nakama.

Hello @virtouso,

A community member contributed with a blog post but using Godot. It may be a good starting point for you.