Hi,
I am planning on making a little game (webgl or windows still undecided about this part) and came across Heroic Labs. My initial plan was to use firebase but seeing all out-of-box features of nakama server I’m very interested to say the least, I am curious if what I am trying to do is doable with nakama.
To simplify it, the game it’s basically a text based open world pvp/pve and by that I mean anyone can attack anyone else at any time and even have multiple players attacking player x while player x is attacking player y and any other combination you can think of. So the state(health,part of the “inventory”, etc) of all players and npcs has to be available and real-time at all times or easily and quickly accessible.
I have been going over the documentation of nakama, glancing over might be better said and it does sound doable but how would it be best to approach this?