I have downloaded the new version of Nakama Unity SDK. As I see, the socket opening process changed. How can I set the main thread usage parameter using the new method?
Should I downgrade?
I have downloaded the new version of Nakama Unity SDK. As I see, the socket opening process changed. How can I set the main thread usage parameter using the new method?
Should I downgrade?
@yusuf You can still use NewSocket
extension method on the IClient
type of the Nakama client:
client.NewSocket(useMainThread: true)
This behaviour has not changed since it was added. You must make sure you add the Nakama client as a .unitypackage
to your project or add it via the Unity Package Manager:
https://github.com/heroiclabs/nakama-unity.git?path=/Packages/Nakama#v3.13.0
Hope that helps.