Method “NewSocket” does not exist on .NET client.
Here’s the relevant doc link where this is mentioned: Heroic Labs Documentation | Unity/.Net
Method “NewSocket” does not exist on .NET client.
Here’s the relevant doc link where this is mentioned: Heroic Labs Documentation | Unity/.Net
Is the replacement “Socket.From(IClient)”?
NewSocket()
is an extension method only present if using Unity, if you’re not using it then you should use Socket.From(IClient)
as mentioned.
Hope this helps