On Unity SDK when I lock an android phone and open the app again I make a reconnect inside OnApplicationPause, however I noticed that after several phone lock/unlock when reconnecting and start sending chat messages they are received many times according to my sessions.
Also on authoritative matches I get messages duplicated several times leading to buggy gameplay.
I have to close the App and open again to solve this.
How do I keep only one session even after reconnecting?
Thanks in advance