Hi, I am brand new to the network game development scene, and I’ve just been looking for a ‘getting started’ video tutorial series on how to set up a simple multiplayer fps/rts game via Nakama. There is a lot of information about there about how to set up realtime chat, matchmaking, etc with Nakama, which I’m sure will be amazing tools once I have a basic game set up, but for now I’m just trying to figure out how to get a basic game set up haha.
For example, a simple server-authoritative multiplayer RTS game. From my understanding, the game would be running on the server and players would just be sending their input to the server which decides what happens and spits it back out to them. The problem is I can’t seem to find any information on doing this with Nakama, and I’m not sure where to start.
Things that could be covered:
Set up a simple Trusted-Client game
Set up a simple Server-Authoritative game
Basic networking concepts
Please let me know what you think, thanks!