Are your servers only for PvP/matchmaking type games or could it used for a multiplayer open world RPG type game like WoW/current popular MMO ?
not necessarily MMO scale, but handle all the RPG elements, character selection, PvE, AI, open world sub divided maps , etc.?
I understand most of that is client side logic but is there any example/documentation links available for more RPG/PVE type games? all I can find is PvP/lobby matchmaking related and I don’t think those type of games use that?