Mobs and NPCs in Nakama

What is the standard method for implementing mobs and NPCs in Nakama?

One option I see is to write custom logic on the server in for example Go which runs on each server tick.

Another option I see is to make each mob and NPC a user. I do not like this option since it was probably never intended to be used like this and thus can create new problems.

Hey @SKFrozenCloud, yes you’ll likely want to use the server runtime framework to implement any logic that is specific to NPCs. I don’t recommend doing it with user accounts.