Referring to this
Adapting to other engines
Adapting the Nakama and Satori Defold clients to another Lua based engine should be as easy as providing another engine module when configuring the Nakama client:
…
The engine module must provide the following functions:
http(config, url_path, query_params, method, post_data, cancellation_token, callback)- Make HTTP request
Well ok, but Love2D only natively supports ENet (which is UDP based) and Sockets, so would one have to additionally integrate an HTTP library?