Hey guys, my team and I are currently implementing leaderboards, and we are running into an issue where ListLeaderboardRecordsAsync and ListLeaderboardRecordsAroundOwnerAsync show different ranks for the same players.
I am attaching an in-game screenshot, where rank is shown on the left. ListLeaderboardRecordsAroundOwnerAsync is used here and the player is ranked 18.
I am limited to one embed currently so I will describe the second scenario: ListLeaderboardRecordsAsync is used and the ranks of these same four players show as 1, 2, 3, and 4, where the player above that was ranked 18 here has a rank of 4. The developer console shows there are only four total leaderboard records with ranks between 1 and 4.
Is this the expected behavior? I would think the ranks would be immutable between the leaderboard resets, and that a leaderboard record only has one rank per player.