Hi, I’m not the most experienced programmer, but I have managed to create a 2 player turn-based, ‘chess-like’, game in Unity and have successfully made it an online PvP using Nakama. I followed the 16 episode ‘Nakama In Unity’ tutorial video on YouTube. It uses the Docker and synchronisation between players is done through sending/receiving match states - which all works perfectly.
My query now is, how do I make keep the match open after players temporarily leave, so they have the ability to re-join the same match to continue on from wherever they left off? (just like Words With Friends).
Are there any tutorials on this that I could use?
Thanks in advance for any help you can provide
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