Good night and first of all, thank you for the incredible work with Nakama!
My problem is that the socket is closed automatically when try to create a Party. I’m following the instructions on Nakama Docs: Parties - Heroic Labs Documentation but still is not working. I’m using Unity 2020.2.2f1 and the last Nakama Asset: Nakama | Network | Unity Asset Store
I’m testing in a simple scene, i only have one script atached to the Canvas and that’s all. Here is a screenshot of the script:
As you see is a very simple script, very similar to the tutorials.
This only happens when i have the line when i try to Create the party, if i remove that line the socket works normally.
Please help me! Am i doing somethig wrong?