Hi, please, could somebody confirm the limitation of the function
void GetFriends(UNakamaSession* Session, int32 Limit, ENakamaFriendState State, FString Cursor, const FOnFriendsList& Success, const FOnError& Error);
In the NakamaClient.h is @param Limit The max number of records to return. Between 1 and 100.
But In API explorer and in Heroic Labs Documentation | Friends is a limitation up to 1000 friends
It’s a big difference. Could somebody confirm which limit is correct? Or is this correct because there is a special limitation in Unreal SDK?
{Details}
- Server: Go, registry.heroiclabs.com/heroiclabs/nakama:3.16.0
- Versions: Nakama {2.8.1}, {Windows}