So I have been working on a turn based multiplayer game using Nakama for WebRTC multiplayer and have been able to make a connection to my testing server with its IP address. I am looking for a way to connect to this server via a domain name (that I have and forwards to the prev mentioned IP) instead of the IP address.
Currently I have searched through the forums for Godot, Nakama, gone through the documentation and code, and tutorials and have asked if there is a way to do this.
Is there a way to connect to a server via its url instead of its IP?
Using the Godot 4 Client Library