I’ve made a puzzle game with built in editor with Godot.
Can I use Nakama to make the following:
- Upload user generated content (JSON) from client to server and
- download (server to client) to show everybody user made puzzles (like the steam workshop) or make “puzzle of the day” feature?
Am I right to think other things like feature usage tracker (e.g. how many puzzles user played during session) is easy to make?
Do you know a game with user generated content that uses Nakama to manage it?