I’m trying to add friends in Godot + Nakama, and I was just wondering if it’s possible to add a friend by username alone? I’m using the “Add friends” function suggested in https://heroiclabs.com/docs/social-friends/ which hints that you can use “username” or “id”, but the add_friends_async function takes 3 arguments (session, user_id, username) and I’ve only got 2; the session and friend’s username.
@Korama I’m glad you’ve solved it. I think you’ve found a limitation in the code generator used to create the NakamaClient.gd code. Please can you open an issue on the Godot client codebase and we can improve it.