Hiro
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
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About the Hiro category
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0 | 157 | August 15, 2023 |
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Performance considerations for inventory and economy list calls
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1 | 81 | March 31, 2026 |
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Suggested API Enhancements for Inventory and Progression Systems
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0 | 51 | March 23, 2026 |
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ItemSet Rewards excluding already owned items
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1 | 87 | October 27, 2025 |
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Hiro in Unity with Email Authentication workflow
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4 | 153 | June 4, 2025 |
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UnmetPreconditions in preconditions
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0 | 74 | December 18, 2024 |
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Modify data of multiple, if not all, players
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4 | 164 | December 11, 2024 |
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Hiro + Defold
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2 | 173 | December 6, 2024 |
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Creating dynamic store items not in the base definition, and dynamic pricing
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1 | 120 | November 25, 2024 |
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Streaks and achivements
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1 | 105 | November 18, 2024 |
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Hiro conflict with custom hooks
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2 | 88 | November 14, 2024 |
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How does promotion and demotion on event leaderboards work?
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1 | 185 | September 17, 2024 |
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Preview for Godot support?
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0 | 75 | August 7, 2024 |