Hiro
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
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About the Hiro category
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0 | 145 | August 15, 2023 |
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Performance considerations for inventory and economy list calls
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1 | 44 | March 31, 2026 |
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Suggested API Enhancements for Inventory and Progression Systems
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0 | 22 | March 23, 2026 |
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ItemSet Rewards excluding already owned items
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1 | 71 | October 27, 2025 |
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Hiro in Unity with Email Authentication workflow
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4 | 136 | June 4, 2025 |
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UnmetPreconditions in preconditions
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0 | 67 | December 18, 2024 |
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Modify data of multiple, if not all, players
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4 | 147 | December 11, 2024 |
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Hiro + Defold
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2 | 158 | December 6, 2024 |
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Creating dynamic store items not in the base definition, and dynamic pricing
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1 | 99 | November 25, 2024 |
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Streaks and achivements
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1 | 94 | November 18, 2024 |
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Hiro conflict with custom hooks
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2 | 73 | November 14, 2024 |
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How does promotion and demotion on event leaderboards work?
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1 | 155 | September 17, 2024 |
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Preview for Godot support?
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0 | 68 | August 7, 2024 |