Using unreal5 to create dedicated server - Is the match tick still needed?

mh.ticker = time.NewTicker(time.Second / time.Duration(mh.Rate))
i found the ticker is 1 Second to run once at most.
can i remove this feature?

Hi @hexun80149128,

Please can you clarify what it is you’re trying to achieve and what you have tried so far? I will then do my best to help.