Hi everyone! I’m currently working on an app in Unity. Right now my goal is to create a 1 on 1 chat system. Since I have never worked on anything similar before, it’s really hard for me to understand what most of the things. Here’s what I’ve done so far:
- Downloaded and imported nakama from Unity asset store.
- Created a new scene and a script in Unity.
In the script I wrote:
const string scheme = “http”;
const string host = “127.0.0.1”;
const int port = 7350;
const string serverkey = “defaultkey”;
var client = new Client(scheme, host, port, serverkey);
So I just tried running the script to see what happens. After trying that, I got a debug log that said: SocketException: No connection could be made because the target machine actively refused it.
I’m having a really hard time to understand the docs so I’m wondering if anyone could help me?
Thanks in advance!