I have decided to use Nakama for my game.
Is it possible to run more than one type of queries for matchmaking. I saw that it is possible to call more than one matchmaking requests with different properties simultaneously but what I need is to differentiate those calls where ReceivedMatchmakerMatched() is handled.
I checked it in your documents, maybe I missed but I couldn’t find. (In the document there is a phrase like “When matchmaking completes these properties are visible to all matched users. “ but I couldn’t figure out how to see those properties when I handle ReceivedMatchmakerMatched())
What I am trying to do in detail is below,
I consider to make matchmake calls in two different ways, one is taking the consent before matchmaking process, i.e via users explicit request by clicking to a button. I will handle it regularly when the client receives ReceivedMatchmakerMatched().
The second way is to matchmake the random users without their consent i.e running the matchmake in the background with some distinct parameters and catch another one with the same request. I will handle such ReceivedMatchmakerMatched() different than pre-consent request and bring a accept-decline option in such matches.
I will appreciate if you help me with this issue.