RPM Avataar Replication using NAKAMA in UNREAL

Hello,

Is there any multiplayer sample or project listed where UNREAL Player replication is handled with NAKAMA as listen/dedicated server?

I want to replicate player animation states exactly as they need onto the peer’s map.

Regards,
Rohit

Successfully implemented, RPM Avatar replication using NAKAMA as listen server.

One must send messages for actor location, rotation, and anim class variables
On another client, just set the values back to spawned actors, and bingo.

It is actually easier than one confuses with lots of details and not helpful youtube videos. Ha Ha Ha.

Regards,
Rohit