Hi guys.
I’m making a game with this awesome server engine right now.
I had a few questions while making it.
(1) First, I leave a log through logger (logger.info(xx)), is there any place where I can view the logs left from the past?
(2) And this is to leave a game log differently from the above, for example, if I suspect illegal data, I want to save such data. Including more general data. In such a case, is there any other way to collect these data in one storage except the storage created with the user ID “00000000-0000-0000-0000-000000000000” supported by Nakama?
In my case, the data commonly used in the game (reward information, game balance information, etc.) is stored in the “00000000-0000-0000-0000-0000-000000000000” ID in “gamedata/roomdata” and client subscribed this when they needed . Hmm, I just wondering this is the best way.
Thanks in advance. I support your game.