i created a GameLogic class to manager the game flow, instead of write all game code directly in loop hooks.
i will re-new it in each begining of loop, and serialize and store it in the end of loop.
now i want print out some debug information inside of it.
console.log is not work.
and i try to transfer the logger object from the paramter of loop handler to the GameLogic when create it. like new GameLogic(logger). however, it is not work.
has any one got clue to solve it?