Hi I’m trying to call _nakamaConnection.currentMatch.Presences
in the client side using Unity but it seems that if I’m the one who first created the match _nakamaConnection.currentMatch. Presences will not work or just empty. It is kinda working if I’m not the one created the match but I think it is a bug or not sure if it is intended.
Here are the simplify conditions:
Condition 1: I’m the match creator
- _nakamaConnection.currentMatch.Presences doesn’t and
will not contain anything
even if you call it many times.
Condition 2: I’m not the match creator
- _nakamaConnection.currentMatch.Presences
will just contain the previously joined precenses
. So newly joined players will not included on this list. - As I know that
OnReceivedMatchPresence
will just notify if someone newly join or leave but how do I get the previous joined user presences in an authorative created match?OnReceivedMatchmakerMatched
will not do for me as I’m not using FindMatch to create a match.
Also i’m using authorative match by using matchhandler but I think it has no issue in that.
Is this a bug or intended if i’m using authorative match?