When I keep my Godot Android app in background and return after 1-2 minute then I am not finding any matches the logs are:
2024-03-22 17:12:10.190 18295-18356/com.xansr.boxcricket E/godot: USER ERROR: Condition “ready_state != STATE_OPEN” is true. Returning: FAILED
2024-03-22 17:12:10.190 18295-18356/com.xansr.boxcricket E/godot: at: _send (modules/websocket/wsl_peer.cpp:700)
2024-03-22 17:12:10.190 18295-18356/com.xansr.boxcricket I/godot: === Nakama : DEBUG === Cancelling request: 1
2024-03-22 17:12:10.191 18295-18356/com.xansr.boxcricket I/godot: === Nakama : DEBUG === Resuming request: 1: NakamaException(StatusCode={-1}, Message=‘{Request cancelled.}’, GrpcStatusCode={-1})