I made a turn based card game and I have a problem with connection.
I run my server in digitalocean servers (ubuntu) and I am getting connection issue when user tried AuthenticateDeviceAsync and client throw exception like this :
Non-fatal Exception:
java.lang.Exception SocketException : Network is unreachable or SocketException : No route to host
It is not reproducible, what’s wrong at my implementation?
My connection flow is;
Firstly:
client = new Client(“http”, ipNumber, 7350, hashCode);
After then I continue other stuff.
This issue not happened every user, sometimes and someone getting this issue.
Btw I experienced this issue at my local network. Not only digitalocean servers.
@volvox I’ve never seen any other reports of this issue. If its local development; are you on Windows? Is it possible you have an antivirus or firewall setup which causes problems with the server traffic in some way?
Were you able to solve the problems on your machine?
I receive same errors from clients right now.
Let me share two screenshot with you. I tried connect to server via ip and domain name. But I saw boh of situations. I dont use any firewall or something like that. My servers landed at Frankfurt digital ocean.