Hello, I’m having the same problem as this topic: Matchmaker Roles Query, as in I need my games to have a specific amount of players per role, instead of simply having X players in a match.
I tried using the Lua runtime to implement this logic but I can’t find the right spot to insert my code. What I mean is that I tried using a Match handler, using the
Match.match_join_attempt function to block players whose role is already full from entering. This however still starts the match, giving errors to other players.
It also means (from what I understood) that other players that could join (aka whose role is still open) cannot do it since the match is not in the matchmaker pool anymore. I might be wrong here since I didn’t understand it correctly.
In short my question is: how do I implement this kind of logic using the runtime lua? Is it even possible?