I’m looking to use Nakama server as a way to display matches as lobbies. I’ve gotten to the point where I can query the server for matches and return match ids and join by them. However, I’m looking for a way to get more information from the match that’s returned. Thinks like the player hosting the lobby and the level - think L4D lobbies.
I’ve setup some custom RPCs in lua, but they only seem to make authorative matches, which I don’t want to use. (I’m planning using Snopek’s WebRTC for the realtime multiplayer). Now I’m at a loss as to how to get the data I need. Any suggestions?