Approach creating a persistent world

Hi, @totebo! Welcome back to Heroic’s Forum!

Seems your game might fit with this other suggestion: Multiplayer game with physics - #2 by novabyte

But if you do not need authoritative physics, than you might be able to use Nakama completly: Heroic Labs Documentation | Authoritative Multiplayer

Hope this helps a bit :wink:

Cheers,
Caetano

1 Like