We are moving from godot + mariaDb server to nakama. In the current implementation we have a “database compilation” process which generates SQL insert statements which are then forwarded to the database. Its meant as a “migration” step when new items are added, so it will happen very rarely.
I want to adapt this “compilation” process for nakama. First I’ve created a REST API for adding a single item data to the storage, and removing all item data from storage.
When calling the RPCs I get this error:
“Storage write rejected - version check failed.”
For this use case I would like to be able to disable the version check, but I understand that it might not be possible.
Therefore I wonder how my RPC module code should look like, currently it works like this (im using TypeScript):
func rpc(): data, version = getMyObject (...) // updates data storeMyObject(data, version)
Another issue is that I can generate quite a lot of HTTP requests towards the API during the compilation process and I think nakama is trying to handle them concurrently which causes problems (version check issue again), can I prevent this?