I am trying to get the Nakama C++ client working with my Cocos2d-x app on Android. For iOS, Mac and Linux I have it working perfectly, but for Android I run into problems related to OpenSSL/BoringSSL.
First of all I ran into issues with the .mk file for the Nakama C++ Android client. It contains references to libraries that are not included. I have changed it to reflect the libraries that are included, but now I get linker errors as my app is also statically linked with OpenSSL (for libcurl, which I use heavily also).
- when I incude both the Nakama boring SSL libs and OpenSSL I get errors with duplicates
- when I remove the OpenSSL libs, I get errors on missing references in Curl
- when I remove the Boring libs i get missing references in libcpprest
How can I solve this? I am using Android Studio with NDK-BUILD and am an absolute n00b when it comes to the Android build environment.
By the way … I use the C++ client and not the Cocos2d C++ client as that one gave me issues with the libwebsockets lib that is included in my cocos setup (3.17). The C++ client worked out of the box on iOS. Mac and Linux (even though on iOS I also use OpenSSL).