Hi !!
I wanted to share my new game with you guys - this is my first game using Nakama!
Rummy Fans for Android
Rummy Fans for iOS
The game is like the classic and well-known Gin Rummy. This is an online multiplayer game, so you can play with your friends in real-time!
Frameworks used:
- cocos2d 3.17.2.
- Nakama Server
- SDKBOX: Facebook, Apple, Ads
Hope you can enjoy it
P.S.: On Android, there’re problems logging into Facebook. I don’t have Android, if anyone can help me (at least sending me some logcat log) it would be helpful !
Other comments are also welcome! - Take into account that this is the first version, probably there’re a lot of things to improve!
Thanks!!!
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@tranthor Huge congrats! Nice work, I’ll download it and give any feedback I can. Definitely we need a showcase section to the forum for posts like these.
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@tranthor thanks for showing your work! Great to see what members of the community can accomplish with Nakama
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@tranthor I have some small feedback for you as a player
- I think it would really help to have an FTUE (First Time User Experience) which shows the important parts of a Rummy game. This would be in addition to the instructions which can be read. A lot of players learn with a visual experience rather than a textual one and lots of people don’t know the game of Rummy!
- It would be fun to see some kind of daily tasks or daily goals to play through which could be notified with local notifications on the device each day. It’s a fun way to bring the player back and encourage their mental agility for the gameplay!
- A way to help the game achieve more users is to prompt the player to invite their friends via a tool like Adjust or Branchio. These SDKs can provide text, email, or social network friendly links that a player can share with their personal network to invite more users into the game.
Hope this helps.
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Thanks @novabyte !
Nice feedback. I’m working on other issues now - but I will take a look at these improvements asap.
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