Greetings,
Does anybody have any recommendations for resources to help me get a handle on basic principles, problems, and strategies for Multiplayer game design?
A lot of the books I’ve found out there are very expensive university textbooks that spend about 80-90% of their content on foundations of the internet, networking, and stuff that Nakama already takes care of.
I’m looking for some resources that focus especially on Game Design problems and how to solve them so that I don’t have to fall into every trap myself as I get started thinking about what I want to build with Nakama.
I’m very curious where this community suggests I get started. Thanks for any input!