Hey!
I am wondering how to implement a feature to easily and quickly find players in proximity / local network somehow.
I see options:
- Player click “find friends around” → Bluetooth broadcast, tries to find people (people may not like an app that uses Bluetooth)
- Player click “find friends around” → ARP or something (client-side then)
- Player click “find friends around” → RPC to Nakama that add this player to a stream, the player position is then shared using geolocation (need permission …),
- Player click “find friends around” → Many games seem to use the simple solution: share some code but it’s really not ergonomic IMO.
- Anything else?
Maybe it could be a feature in Nakama (client?)?