Hi guys,
Please look at my message declaration. I have Avatar and NetworkEntityState message
When player join a match, i load Avatar from StorageEngine and send to client in a NetworkEntityState message. This is jsonValue of avatar
But in the log of Unity, the field type of object Avatar was changed from number to string. So an exception was threw
MatchStateJson [{"states":[{"id":"72a21b7a-380c-4b23-9ac6-abe12b4c5573", "username":"GSzGbaQbJB", "yPos":1, "state":"1", "avatar":{"hair":"6"}}]}]
Please help me to explain this issue.