Parse a List of Storage Objects in Unity

@novabyte I’m using the JsonUtility from UnityEngine, and with that trying a mix of ways to match with either the “EventResponse” or “EventList” classes like so:
var result = await client.ListUsersStorageObjectsAsync(session4, "events", session4.UserId, limit, null);
EventResponse eventResponse = new EventResponse();
eventResponse = JsonUtility.FromJson<EventResponse>(result);

Here are the classes:

[System.Serializable]
public class EventObject
{
    public int start;
    public int stop;
    public int category;
}

[System.Serializable]
public class EventList
{
    public string Collection;
    public string CreateTime;
    public string Key;
    public string PermissionRead;
    public string PermissionWrite;
    public string UpdateTime;
    public string UserId;
    public EventObject Value;
    public string Version;
}
[System.Serializable]
public class EventResponse
{
    public string Cursor;
    public EventList Objects;
}