As per the title, I am wondering how to achieve some essential functions within Nakama for mobile online games.
How can I achieve the result like this: https://www.youtube.com/watch?v=338U6ptjrv4 [0:38-2:13], where it writes a message in cloud and the client receives it and displays it on screen.
Furthermore, when the client receives the message, it may bring along some additional bonuses/rewards which would also be coded in cloud…
How can I achieve a result like this: https://www.youtube.com/watch?v=1nHLepiAZok [3:40-4:51], that uses json as data file format and upload to cloud to configure any data within the game.
And how to schedule these functions within periods of time and otherwise can be able to instantly execute these functions.
All function should be managed in cloud.
Will it be possible to achieve with lua only?Will nakama publish these useful function in the future?