How could I periodically run server code, for example to call another database?


I am using Nakama as a bridge between my Database and Unity client. I am able to read/write objects to DB through Nakama API. Yet my question is if there is a way to check periodically for any external changes or updates in the collections of the DB. I would be glad for any help. Thank you!


@beril Can you share the exact feature you’re trying to power with this?

There are a few different ways to do this, but we normally don’t recommend polling for storage changes. We tend to prefer other more efficient pattens, which we can share if we know what you’re trying to achieve. :smiley: