Yeah Sentry is great, and can get pricey if you don’t manage properly crash/error reports and true with more players count accross different platforms reporting price gets off the charts, but in terms of setup/visibility/tracking it is great ![]()
What i mean for tracking and how to setup it was more in terms for server side which do i look for: go, or lua, and when i get the sdk how to well setup it…
That is what i am unfamiliar. My web based knowledge is mostly based around node and how to setup there crash/error reporting no big deal but here i am clueless so any help in that matter would be greatly appreciated.
P.S: What i am trying to achieve is when lua runtime crashes and gives error report to send that error report to web based services or something else, and right now i dont know should i make a somekind wrapper around each lua function so if it crashes it gets caught or should it be somehow write to go execution that is what i dont know ![]()