Are messages sent using the SendMatchStateAsync method Guaranteed delivery?

If I send a match state between clients using SendMatchStateAsync and ReceivedMatchState are the messages guaranteed delivery by Nakama and if so is the message order guaranteed?

You can expect messages flagged as reliable to be delivered reliably and in order, unless the socket disconnects. In the event of a disconnect, after reconnecting the client(s) should make sure to re-negotiate game state to make sure they’re in sync.

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